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SEASON 09.5 · HERO INTELLIGENCE

Vanguard

The Thing

Compare The Thing's Two-In-One Team-Up with Unbreakable Forces. Explore community preference by competitive rank and platform, review both anchor partners, and preview every Enhanced effect for Season 9.5.

TOTAL VOTES131
COMMUNITY LEADERTwo-In-One85% preference
LEAD MARGIN91votes between options
The Thing full hero portrait
PLATFORM DATA

Team-Up totals

Showing all ranks.

COMMUNITY CHOICE
ANCHORHuman Torch85%

Two-In-One

Enter an enhanced state upon activation. For the duration, The Thing’s fists are violently engulfed in flames. Every Rocky Jab deals splash damage, and every Stone Haymaker creates an explosion, dealing damage in a frontal cone.

111 votes85% of community
ANCHORInvisible Woman15%

Unbreakable Forces

Generate a layer of Psionic Armor upon activation, granting Bonus Health scaling off currently missing Health.

20 votes15% of community

Community insights

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Team-Up analysis

Strengths, tradeoffs, and ideal situations for each option.

The Thing is not simply choosing between two bonuses: Two-In-One and Unbreakable Forces push the kit toward different priorities. The better choice depends on map geometry, team composition, fight tempo, and whether the anchor partner already provides value on their own. The analysis below weighs both the base effect and Enhanced ceiling without treating a situational advantage as a universal answer.

OPTION 1

Two-In-One

ANCHOR · Human Torch

Two-In-One, anchored by Human Torch, gives The Thing a very specific tactical route: Enter an enhanced state upon activation. For the duration, The Thing’s fists are violently engulfed in flames. Every Rocky Jab deals splash damage, and every Stone Haymaker creates an explosion, dealing damage in a frontal cone. As a Vanguard, it should be judged by how well it helps initiate, hold space, or survive while the team advances. Its control utility can create a clean focus-fire opportunity, but coordinated teammates are needed to fully convert that opening. Area pressure makes it especially useful around objectives, doorways, and clustered teams; spread-out fights reduce that advantage. In practice, this option is best when the composition can play around that condition and reproduce it reliably. Its weakness appears when the fight forces The Thing to react outside that plan, because part of the value is tied to a particular window, position, or interaction. With the Enhanced effect active, when teaming up with Human Torch, Human Torch can lift The Thing into the air and slam him down, dealing damage and Stun to enemies. The Thing then automatically enters his flaming enhanced state upon landing. That raises the option's ceiling, but it also means the composition with Human Torch has to justify the team slot.

OPTION 2

Unbreakable Forces

ANCHOR · Invisible Woman

Unbreakable Forces, anchored by Invisible Woman, gives The Thing a very specific tactical route: Generate a layer of Psionic Armor upon activation, granting Bonus Health scaling off currently missing Health. As a Vanguard, it should be judged by how well it helps initiate, hold space, or survive while the team advances. Its sustain component has value in extended fights, but loses impact when allies cannot survive the initial burst. Area pressure makes it especially useful around objectives, doorways, and clustered teams; spread-out fights reduce that advantage. In practice, this option is best when the composition can play around that condition and reproduce it reliably. Its weakness appears when the fight forces The Thing to react outside that plan, because part of the value is tied to a particular window, position, or interaction. With the Enhanced effect active, when teaming up with Invisible Woman, the Psionic Armor is fortified. While active, every time The Thing takes a set amount of damage, the armor pulses out a wave of area healing for allies. Furthermore, the conversion ratio for missing Health into Bonus Health is increased. That raises the option's ceiling, but it also means the composition with Invisible Woman has to justify the team slot.

Detailed rank breakdown

See how preference changes as the competitive tier rises.

Bronze2 votes
Two-In-One (Human Torch)2 · 100%
Unbreakable Forces (Invisible Woman)0 · 0%
Silver2 votes
Two-In-One (Human Torch)2 · 100%
Unbreakable Forces (Invisible Woman)0 · 0%
Gold20 votes
Two-In-One (Human Torch)17 · 85%
Unbreakable Forces (Invisible Woman)3 · 15%
Platinum26 votes
Two-In-One (Human Torch)18 · 69%
Unbreakable Forces (Invisible Woman)8 · 31%
Diamond26 votes
Two-In-One (Human Torch)24 · 92%
Unbreakable Forces (Invisible Woman)2 · 8%
Grandmaster36 votes
Two-In-One (Human Torch)31 · 86%
Unbreakable Forces (Invisible Woman)5 · 14%
Celestial15 votes
Two-In-One (Human Torch)14 · 93%
Unbreakable Forces (Invisible Woman)1 · 7%
Eternity1 votes
Two-In-One (Human Torch)1 · 100%
Unbreakable Forces (Invisible Woman)0 · 0%
One Above All3 votes
Two-In-One (Human Torch)2 · 67%
Unbreakable Forces (Invisible Woman)1 · 33%